objective c - Customizing UIImagePickerController under iPhone OS 3.0? -


In OS 3.1, Apple offers a way to overlay custom controls on the camera view (UIImagePickerController).

However, the properties and methods to do this were not available in OS 3.0, and as far as I can tell, whatever you can do, it hacks the visual hierarchy in 3.0 .

So, some of the questions I have about:

1) Is the hacking hierarchy hacking the only way to customize the view in 3.0?

2) Will the app reject your app if you hack the visual hierarchy? <3 p>

3) What percentage of people have upgraded to v3.1?

This post provides some insight, but it is not certain whether the app will reject the built-in 3.0 application which is:

Answer:

1) The only way the visual hierarchy is hacking is to customize the scene in 3.0?

Yes, this was the way to do this in 3.0, which was with Kosher Apple.

2) Will the app reject your app if you hack the visual hierarchy?

3.1. Although I believe that you should check the SDK documents, about whom they have explicitly said that now you have not been allowed to adapt in any other way, but what SDK now provides.

3) V3.1?

Many 3.1 has been upgraded so far because later MMS and some other important features were included. See Pinch Media and Boring Analytics Reports for some more specific data. You should not create any exactly the least common denominator anyway, remember that many users are notified when they want to get a new app. They will have to upgrade their iPhone software if you force your functionality, then you will create a maintenance nightmare for yourself.


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