c++ - Error "SysError 0 during open of "AUResources.r"" When Compiling an AudioUnit -
XCode creates the default AudioUnate project in Shell, there is a line below your AUEffect. R file:
#include "AUResources.r"
When compiling under Mac OS X 10.6 Snow Leopard, the following error in this line Note: During the opening of "AUResources.r"
SysError 0, this error is completely open in the open project, That is, this is a bug in the XCode project template.Why?
The Xcode has targeted its project template on the 10.5 platform, in which a different processing path 10.6
10.5: / Developer / Example / CoreAudio P> To decide: < Ol>
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